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I want to develop an open social application "Gold Wars"
The application is based on fight among different factions for gold. The main idea is to build army which requires resources ( gold ). Every few hours users will have chance to farm resources by clicking on a link on the application. They can gather resources only once every 3 hours. You can prepare your army based on the amount of gold you have and attack some one. Factions can be formed among players so that players with low army are not over run by people with high resources or army. There will be limit to number of people in a faction so that, it doesn't end up in one or two big factions. Once you defeat some one their army is lost but the one who wins the fight gets...
My idea is to create a virtual prayer room with that people can post their prayer requests anonymously or non-anonymously. Other people can pick any prayer requests. A prayer request will then be shown with "how many people already picked." The prayer room will keep updating; any out-of-date prayer requests will be moved away. Any prayer request that is done will be shown with a thankful message from the user. People can also send private messages to each other. Interesting news like how many prayers are posted today will be sent to each user.
Any suggestion?
I was thinking to build an open social app, called "Dungeon Keeper". Everyone that have the app will have a dungeon castle, and the user would be the keeper.
in the castle, the user will have increasing mana(magic power, indicated by a growing number). by paying some amount of mana, user can "summon" kinds of monsters, like goblins, to defend his castle. once he build a strong army, he can conquer other one's castle. but if the user attack someone's castle, a message will be sent stating the user is going to attack him. the one under user's attack could invite friends to reinforce his castle.
the mana growing speed will based on how many friends the user have(on social network). and a friend that have installed this app will...